[問題]HP/MP/EXP(已解決)

phpBB 2 MOD Support
無論是官方或非官方認證之外掛,安裝與使用問題討論。
(發表文章請按照公告格式發表,違者砍文)

版主: 版主管理群

主題已鎖定
晴月
星球公民
星球公民
文章: 58
註冊時間: 2004-02-07 14:15
聯繫:

[問題]HP/MP/EXP(已解決)

文章 晴月 »

問題外掛:HP/MP/EXP Mod
參考連結:
http://phpbb-tw.net/phpbb/viewtopic.php ... XP&start=0
http://phpbb-tw.net/phpbb/viewtopic.php?t=15697
使用版本:
phpBB 2.0.6
網站位置:
http://70123.cc.com)
狀況描述:

這個問題可能有點長...要麻煩一下了...
首先~我裝上了HP/MP/EXP~然後又看到有人在討論分開性別的職業內容
我就很有興趣的去看看了~不過卻出現了這樣的情況....
\n
狀況一

代碼: 選擇全部

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 513
使用語法

代碼: 選擇全部

   if ($level_skillratio < 20) { 
   // high magic, low combat 



if($postrow[$i]['user_gender'] == 1 || $profiledata['user_gender'] == 1) // male 
{ 
    if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion男";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
elseif($postrow[$i]['user_gender'] == 2 || $profiledata['user_gender'] == 2) // female
{ 
    if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion女";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
elseif($postrow[$i]['user_gender'] == 0 || $profiledata['user_gender'] == 0) // 沒有填入性別時 
{ 
    if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { \r
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
/* END HP/MP/EXP MOD */ 



?>
狀況二

代碼: 選擇全部

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518

Parse error: parse error in /home/bluemoon/public_html/moonphp/includes/level_mod.php on line 518
使用語法

代碼: 選擇全部

   if ($level_skillratio < 20) { 
   // high magic, low combat 

// Gender Add-On [0 No_gender_specify], [1 Male] or [2 Female] 
if ($profileversion) { 
   $gender = $profiledata['user_gender']; 
} else { 
   $gender = $postrow[$i]['user_gender']; 
} 

if($postrow[$i]['user_gender'] == 1 || $profiledata['user_gender'] == 1) // male 
{ 
    if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion男";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
elseif($postrow[$i]['user_gender'] == 2 || $profiledata['user_gender'] == 2) // female
{ 
    if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; \r
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion女";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
elseif($postrow[$i]['user_gender'] == 0 || $profiledata['user_gender'] == 0) // 沒有填入性別時 
{ 
    if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
/* END HP/MP/EXP MOD */ 



?>
狀況三同二
語法為\r

代碼: 選擇全部

   if ($level_skillratio < 20) { 
   // high magic, low combat 

// Gender Add-On [0 No_gender_specify], [1 Male] or [2 Female] 
if ($profileversion) { 
   $gender = $profiledata['user_gender']; 
} else { 
   $gender = $postrow[$i]['user_gender']; 
} 

if($gender == 1) // male 
{ 
    if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";\r
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion男";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
elseif($gender == 2) // female 
{ 
    if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion女";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
elseif($gender == 0) // 沒有填入性別時 
{ 
    if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
/* END HP/MP/EXP MOD */ 
?>
\r
另外附上我性別外掛的定義內容
在includes/usercp_viewprofile.php

代碼: 選擇全部

// Start add - Gender MOD
if ( !empty($profiledata['user_gender'])) 
{ 
           switch ($profiledata['user_gender']) 
           { 
                      case 1: $gender=$lang['Male'];break; 
                      case 2: $gender=$lang['Female'];break; 
                      default:$gender=$lang['No_gender_specify']; 
           } 
} else $gender=$lang['No_gender_specify']; 
// End add - Gender MOD
在viewtopic.php

代碼: 選擇全部

// Start add - Gender MOD
switch ($postrow[$i]['user_gender']) 
{ 
	case 1 : $gender_image = $lang['Gender'].": <img src=\"" . $images['icon_minigender_male'] . "\" alt=\"" . $lang['Gender'].  ":".$lang['Male']."\" title=\"" . $lang['Gender'] . ":".$lang['Male']. "\" border=\"0\" />"; break; 
	case 2 : $gender_image = $lang['Gender'].": <img src=\"" . $images['icon_minigender_female'] . "\" alt=\"" . $lang['Gender']. ":".$lang['Female']. "\" title=\"" . $lang['Gender'] . ":".$lang['Female']. "\" border=\"0\" />"; break; 
	default : $gender_image = $lang['Gender'].": 我是變態";
}
// End add - Gender MOD
難道是因為我有特別把沒有輸入性別的人設定成"我是變態"
所以才會都弄不成功嗎@@
麻煩各位了m(_ _)m謝謝
最後由 晴月 於 2004-04-04 10:58 編輯,總共編輯了 1 次。
圖檔
天霜
竹貓忠實會員
竹貓忠實會員
文章: 882
註冊時間: 2003-04-15 19:40
來自: 星之鄉學園
聯繫:

文章 天霜 »

你性別職業的部份改錯了
試著還原後照以下修改看看
原文章網址
http://www.starryhometown.com/Starry_Fo ... ?p=899#899

#-----[ OPEN 打開 ]------------------------------------------------
#

代碼: 選擇全部

includes/level_mod.php
#
#-----[ FIND 尋找 ]------------------------------------------------
#

代碼: 選擇全部

$Wind = '<img src="' . $images['Wind'] . '" alt="Wind" border="0" />';
#
#-----[ AFTER, ADD 之後, 加上 ]------------------------------------
#

代碼: 選擇全部

// Gender Add-On [0 No_gender_specify], [1 Male] or [2 Female] 
   if ($profileversion) { 
      $gender = $profiledata['user_gender']; 
   } else { 
      $gender = $postrow[$i]['user_gender'];
}
if($gender == 1) // 男性職業 
{
#
#-----[ FIND 尋找 ]------------------------------------------------
#

代碼: 選擇全部

   } 
/* END HP/MP/EXP MOD */ 
#
#-----[ IN LINE FIND 繼續在這一行尋找 ]----------------------------
#

代碼: 選擇全部

/* END HP/MP/EXP MOD */ 
#
#-----[ IN LINE BEFORE, ADD 在指定之前, 加上 ]---------------------
#

代碼: 選擇全部

} 
elseif($gender == 2) // 女性職業 
{ 
   if ($level_skillratio < 20) { 
   // high magic, low combat 

      if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;\r
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
elseif($gender == 0) // 中性職業 
{ 
   if ($level_skillratio < 20) { 
   // high magic, low combat 

      if ($level_level < 4) { 
         $level_classname = "Apprentice";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Magician";
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Master Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Grand Mage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } else { 
         $level_classname = "Archmage"; 
	 $level_classimg = "";	// Change
	 $element = $Water;	// Change
      } 
        
   } elseif ($level_skillratio >= 20 && $level_skillratio < 40) { 
   // balanced mix 
    
      if ($level_level < 4) { 
         $level_classname = "Initiate";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Mystic"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warlock"; 
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Grand Deacon"; 
	 $level_classimg = "";
	 $element = $Water;
      } 

   } elseif ($level_skillratio >=40 && $level_skillratio < 60) { 
   // high combat (big poster), low magic 

      if ($level_level < 4) { 
         $level_classname = "Mercenary";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Gladiator";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Centurion";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Myrmidion";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Warlord";
	 $level_classimg = "";
	 $element = $Water;
      } 
          
          
   } else { 
   // big time combat, no magic 

      if ($level_level < 4) { 
         $level_classname = "Squire";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=4 && $level_level < 7) { 
         $level_classname = "Soldier";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=7 && $level_level < 11) { 
         $level_classname = "Warrior";
	 $level_classimg = "";
	 $element = $Water;
      } else if ($level_level >=11 && $level_level < 15) { 
         $level_classname = "Knight";
	 $level_classimg = "";
	 $element = $Water;
      } else { 
         $level_classname = "Champion";
	 $level_classimg = "";
	 $element = $Water;
      } 
   } 
} 
#
#-----[ SAVE/CLOSE ALL FILES 儲存/關閉所有檔案 ]-------------------
#
# EoM 外掛修正結束
不回答來自 私人訊息, 電子郵件, 及時通 的相關 phpBB 問題
除非是個人疏失所造成的問題

這世界還有拼命守護的價值嗎...
晴月
星球公民
星球公民
文章: 58
註冊時間: 2004-02-07 14:15
聯繫:

文章 晴月 »

真是太好了~原來是我放錯地方啊^^"
真是超級感謝唷^_^
圖檔
主題已鎖定

回到「外掛問題討論」